Below is a step‐by‐step explanation of how errormanager.c
works. It provides a simple runtime error interface using a small “error handle” object that can store and retrieve an error code, look up the associated message, and clear the error.
1. Purpose
// Purpose: Provides a simple interface for managing runtime error messages.
This module is designed to handle error codes in a library or application. It supports:
- Storing an error code internally,
- Looking up a corresponding message string (via a user‐provided function),
- Clearing or checking for errors.
2. Data Structure: error_handle_t
// Presumably defined in errormanager.h:
typedef struct {
int error_status; // current error code
void (*p_msg_lookup)(int, char*, int); // pointer to function that fills a message buffer
} error_handle_t;
error_status
: Stores the integer code of the current error.p_msg_lookup
: Points to a function that, given an error code, writes the corresponding message into a character buffer.
3. Functions
3.1 new_errormanager(...)
error_handle_t* new_errormanager(void (*p_error_message)(int, char*, int))
{
error_handle_t* error_handle;
error_handle = (error_handle_t*)calloc(1, sizeof(error_handle_t));
error_handle->p_msg_lookup = p_error_message;
return error_handle;
}
- Purpose: Creates a new
error_handle_t
object and returns a pointer to it. - Steps:
- Allocates memory (using
calloc
for zero-initialization). - Stores the function pointer
p_error_message
inp_msg_lookup
. - Returns the pointer.
- Allocates memory (using
This function is effectively a constructor—it sets up an empty error manager with a callback to look up error messages.
3.2 dst_errormanager(...)
void dst_errormanager(error_handle_t* error_handle)
{
free(error_handle);
}
- Purpose: Frees the memory for the given
error_handle_t
. - Steps:
- Calls
free()
onerror_handle
. - No further cleanup logic is needed because there are no dynamic arrays inside
error_handle_t
.
- Calls
Hence, it’s a simple destructor.
3.3 set_error(...)
int set_error(error_handle_t* error_handle, int errorcode)
{
// If the error code is 0 no action is taken and 0 is returned.
// This is a feature not a bug.
if (errorcode)
error_handle->error_status = errorcode;
return errorcode;
}
- Purpose: Stores an error code in the handle, unless it’s 0.
- If
errorcode == 0
, nothing happens. - If nonzero,
error_status
is set to that code.
- If
- Returns the
errorcode
(mainly for convenience).
This allows upstream code to do:
if (some_check_fail) return set_error(err_handle, SOME_ERROR_CODE);
and know the code that was set.
3.4 check_error(...)
char* check_error(error_handle_t* error_handle)
{
char* temp = NULL;
if (error_handle->error_status != 0) {
temp = (char*) calloc(ERR_MAXMSG, sizeof(char));
if (temp)
error_handle->p_msg_lookup(error_handle->error_status, temp, ERR_MAXMSG);
}
return temp;
}
- Purpose: Retrieves the message text associated with the current
error_status
. - Steps:
- If
error_status
is 0, returnsNULL
(no error). - If nonzero, allocates a
temp
buffer of sizeERR_MAXMSG
. - Calls the user‐provided
p_msg_lookup(error_status, temp, ERR_MAXMSG)
, which fills that buffer with a descriptive error string. - Returns the allocated buffer pointer.
- If
Important:
- The caller must
free()
the returned string if notNULL
. - This approach decouples storing the error code from the actual message creation.
3.5 clear_error(...)
void clear_error(error_handle_t* error_handle)
{
error_handle->error_status = 0;
}
- Purpose: Resets the stored
error_status
to 0 (no error). - This is analogous to clearing the “error flag”.
4. Typical Usage Flow
- Create an error manager:
error_handle_t* hErr = new_errormanager(my_lookup_func);
- In various library calls:
set_error(hErr, MY_ERR_CODE);
- The caller can check if an error occurred:
char* msg = check_error(hErr); if (msg != NULL) { fprintf(stderr, "Error: %s\n", msg); free(msg); // handle error... }
- After handling error or if no error, optionally:
clear_error(hErr);
- When done with the library:
dst_errormanager(hErr);
5. Key Takeaways
- This code uses a function pointer (
p_msg_lookup
) to convert an integer error code to a text message. This design allows flexibility: the library user can supply their own message lookup mechanism. error_status
= 0 means no error.ERR_MAXMSG
presumably is a predefined constant (like 256 or 1024) giving the maximum error message length.- The approach is lightweight: no complicated data structures, just a single error code plus a function pointer. It’s well‐suited for smaller C libraries that need a consistent error interface without adopting heavier frameworks.
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